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Plenary Speakers |
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Bill Moggridge, IDEO, USA A
principal and founder of IDEO,
the Palo Alto-based design consulting firm, Bill Moggridge pioneered user
interface design as a discipline to be an integrated part of product development,
and coined the term Interaction Design. He formed Moggridge Associates in
London in 1969. In the early 1980s he designed the acclaimed GriD Compass,
the first truly portable computer. Moggridge has taught at the Royal College
of Art, Stanford University, and the London Business School. In 1998, he
became a Fellow of the London Institute and Royal Designer for Industry. |
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Tony Dunne and
Fiona Raby, Royal College of Art, UK Senior
research fellows and founding members of the Computer Related Design Research
Studio at the Royal College of Art, London, Fiona Raby and Tony Dunne lead
the Critical
Design Unit. They are also the principals of Dunne + Raby, a creative
design partnership established in 1994 to explore the relationship of industrial
design, architecture and electronic media through a combination of academic
research and practical commissions. |
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Tom Moran, IBM,
USA A
Distinguished Engineer at IBMs Almaden Research Center in San Jose,
Tom Moran was formerly Principal Scientist at Xerox PARC, and the founding
Director of EuroPARC in Cambridge. His early work with Stu Card and Allen
Newell on the theoretical foundations of human-computer interaction lead
to their seminal book The
Psychology of Human-Computer Interaction in 1983. He has developed
several analysis tools and theoretical frameworks for HCI, from task mapping
to design rationale. He has also developed several innovative interactive
systems to aid informal working, from idea-organizing hypertext to media
spaces to electronic and physical walls. |
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Panel: Education |
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John Maeda, MIT Media Lab, USA
Associate Director of the MIT Media Laboratory, Maeda is also Director of the Aesthetics & Computation Group (ACG). His mission is to foster the growth of what he calls humanist technologists people that are capable of articulating future culture through informed understanding of the technologies they use. Maedas book, Maeda@Media, outlines the theoretical underpinnings of his work and is a significant contribution to the understanding of creativity in digital media. maeda.www.media.mit.edu/people/maeda/ |
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| Pelle Ehn, School of Arts and Communication,
Malmö, Sweden Pelle Ehn is a professor at the School of Arts and Communication at Malmö University. It is a melting pot for education and research in art and technology. A 'digital Bauhaus' with an interdisciplinary design orientation and a strong focus on information technology and digital media. The major disciplines at the School are interaction design and media studies. Research focuses on narrativity and communication, space and virtuality and creative environments. www.k3.mah.se/index_en.htm |
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| Gillian Crampton Smith, Interaction
Design Institute Ivrea, Italy Gillian Crampton Smith began work as a designer, first in book publishing, then on the Sunday Times and Times Literary Supplement. She joined St Martins School of Art, London, in 1983 to set up a new postgraduate course in graphic design and computers for practising designers. In 1989 she moved to the Royal College of Art, London, where she established the Computer Related Design Department, where artists and designers apply their traditional skills to interactive products and systems. In 2000 she became director of the Interaction Design Institute in Ivrea, in northern Italy. www.interaction-ivrea.it |
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Panel: Design Exhibition |
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| Gillian Crampton Smith, Interaction
Design Institute Ivrea, Italy Gillian Crampton Smith began work as a designer, first in book publishing, then on the Sunday Times and Times Literary Supplement. She joined St Martins School of Art, London, in 1983 to set up a new postgraduate course in graphic design and computers for practising designers. In 1989 she moved to the Royal College of Art, London, where she established the Computer Related Design Department, where artists and designers apply their traditional skills to interactive products and systems. In 2000 she became director of the Interaction Design Institute in Ivrea, in northern Italy. www.interaction-ivrea.it |
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| Panel: Student Design Competitions | |||
| S. Joy Mountford, IDbias, USA Joy Mountford has been designing and managing interaction design projects for over 20 years. Her experience encompasses innovative and pioneering interface developments ranging from airplanes to PCs to consumer electronics. She was at Interval Research Corporation for five years leading a series of musical development projects. Previously she was the creator and manager of the highly acclaimed Human Interface Group at Apple Computer for nearly eight years. She established the influential international graduate Interaction Design competition in 1991 which brought teams of students together to design future computer systems. www.idbias.com |
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| Panel: London Design Tour Preview | |||
| Nico Macdonald, Spy, UK Nico Macdonald is a writer focusing on design, technology and business. He co-programmed Designing the Internet (London 1996), which was the first major Internet design conference in Europe, and in 2000 co-programmed Design for Usability with Jakob Nielsen, which was the largest Internet-focused design conference in Europe to date. He convenes the AIGA Experience Design forum in London and is currently writing What is Web Design? for RotoVision. www.spy.co.uk |
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| Last updated: | Contact: dis2002@spy.co.uk | |