![[CHI 96]](../chi96.gif)
![[AP]](../ap.gif)
Tutorial #18
Requirements, Models, and Prototypes for HCI Design
George Casaday, Cynthia Rainis, Digital Equipment Corporation
Monday, April 15, full-day
Benefits
You will learn to do HCI design and to lead an HCI design team by effectively
using a structured design method, by communicating your method to clients and
coworkers, and by directing your future learning.
Origins
This tutorial is a substantially revised update of a CHI '95 tutorial. It is
based on the authors' routine practice, the HCI design literature, and an
in-house tutorial.
Features
- eight interrelated HCI design deliverables
- user definitions
- scenarios
- usability goals
- work models
- user interface maps
- paper prototypes
- on-line prototypes
- storyboards
- a systematic but flexible design strategy based on iteratively drafting, evaluating, and revising the design deliverables
- a set of templates for each of the design deliverables
Audience
Practitioners who are already competent in basic HCI design techniques such as
user data gathering and screen design, but who need an overall framework for
organizing their HCI design work. The tutorial will be especially useful for
anyone who is leading or facilitating an HCI design team.
Presentation
Lecture, brief video, team exercises, and class discussion
Instructors
George Casaday is a Principle Software Engineer with Digital Equipment
Corporation specializing in HCI design, consulting, and teaching. Cynthia
Rainis is a Senior Instructional Design Consultant with Digital Equipment
Corporation specializing in multimedia design and development.
Related Tutorials
chi96-webmaster@acm.org /
96-01-02